The Devil’s in the Details [of Software Development]

It’s always a bit upsetting when I experience that people don’t know concepts related to software development that I think are very common, because lacking knowledge about these “details” can lead to big misunderstandings.

Software Development Cat

I prefer to think that it’s my fault, our fault as an industry, not theirs fault, so here we go with a semi-random choice of fundamental concepts about software development process.

I’d like to talk about these topics distilled from my past and present experiences (yeah, more than 20 years…) in a way that’s “less about making the decisions and more about decision-making” (to cite my good friend Matt, our beloved CEO).

What I’m going to explain should be placed especially in the context of a startup, where time and resources are never enough by definition, much more than in a corporate context.

This post is directed mainly to managers and other people that have little or no experience with software production, but could also be useful to all young developers.

I’m going to be very practical, too (I’m not up to the task for theory, go find some good books about it.)

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